20 Second Multiplayer Freeze Patch
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  This patch addresses the issue with multiplayer matches freezing between 22 and 26 seconds into a match.  The perpetrator is the byte at 0x71407.  This value should be 0x20, but for some obscure reason has been set to 80.  That increments unto death.

  Apply this patch to any ROM feared to suffer the glitch.  If patched to an ordinary ROM, it will (thankfully) have no effect, so don't worry about testing ahead of time.

  If anyone has any idea what this value was being changed for in the first place, please let me know.  It may have been part of a larger routine or something obscure.  Chances are this is in some way my own fault ;*)  I'll check through the docs for some reasoning behind it in either case.

-Zoinkity
nefariousdogooder@yahoo.com
